Elemens
Devlog
- March 16, 2021 by Twarz#LIBGDX, #Elemens, #Parallax, #spine, #animation, #2D, #plateformer, #java, #gamedevCurrent developments First I wanted to present the last development stages of Elemens. The current preview is available on Youtube (see video above). In summary, most of the physics are ready, the mai... Continue reading
- February 07, 2021 by Twarz#parallax, #water, #physics, #blendingDear Itch readers Here is the next preview of the Elemens Development. First, I fixed the Blending between the different layers of the Parallax background (around grass for instance). Then I present y... Continue reading
- December 31, 2020 by Twarz#elemens, #heroDear Itch readers, Here is a short preview of 2 Elemens: Ignis and Sisma Best, Twarz... Continue reading
- December 31, 2020 by Twarz#hero, #main character, #player, #gameplay, #plateformerDear Itch readers, For better understanding, an old version of the game already contains the 4 characters as one Hero. What is an Elemens ? An Elemens is the name given to the incarnation of a given E... Continue reading